Tribes: Ascend hat einen neuen Patch bekommen!
Publisher Hi-Rez Studios hat gestern Tribes: Ascend einen neuen Patch verpasst. Das Sci-Fi MMORPG befindet sich zur Zeit in der Closed Beta Phase.
Die wichtigsten Features dieses Updates sind:
- The Team Deathmatch gametype is now available for play on two maps (Drydock Night and Crossfire). Upon the first death in the match, a flag will spawn. Your team earns a bonus for each kill made while the team holds the flag.
- Added a First Win of the Day Challenge that rewards additional XP and tokens upon your first victory in a day. The "day" begins at 09:00 UTC time.
- Added the Orbital Strike call-in (default bound to "3"). It is similar to the Tactical Strike, with a much wider radius and higher credit cost.
- Reduced the token amounts required to unlock classes.
- Settings: Reduce Weapon Size option has been added along with many others, including an option to disable help messages and an option to disable framerate smoothing.
- Matchmaking: Very basic match-making segmentation to help lower ranked players play with lower-ranked players.
- Fixed a number of bugs that caused sudden speed drops when skiing or jetting uphill. Other issues may remain. Please report as you find them.
- By default, objective icons for all major elements on a map (generators, vehicle stations, equipment stations, etc) are now shown when you first enter a map. Hit "O" to turn off the markers.
Das MMOG Tribes Ascend ist der Nachfolder der alten Tribes Saga. Die Tribes-Reihe umfasst bislang insgesamt 4 Teile, der letzte mit dem Untertitel Vengeance ist allerdings bereits vor etwa 6 Jahren erschienen. Publisher der enorm beliebten und sogar heute noch gespielten Mehrspieler-Shooter-Reihe war Sierra Entertainment. Erst im Herbst des vergangenen Jahres hatte Hi-Rez die Rechte an dem Shooter-Klassiker erworben und gleichzeitig Tribes: Ascend angekündigt. Der MMO-Shooter befindet sich derzeit im Alpha-Stadium.